Fixes runtimes related to motion cameras sensors and silicons

And that's why snowflaking is bad...
Fairly sure that's not the worst loccing in the code.
Op 23-nov.-2014 08:48 schreef "AndroidSFV" <notifications@github.com>:

> In code/game/machinery/camera/motion.dm:
>
> > @@ -49,7 +49,8 @@
> >  /obj/machinery/camera/proc/triggerAlarm()
> >  	if (!detectTime) return 0
> >  	for (var/mob/living/silicon/aiPlayer in player_list)
> > -		if (status) aiPlayer.triggerAlarm("Motion", src.loc.loc, src)
>
> .loc.loc? haha...
>
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> <https://github.com/tgstation/-tg-station/pull/6010/files#r20762786>.
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