Merge pull request #5 from DarkstarProject/master

Merge
Dynamis boss's ??? id

also set it to be hidden from the start
Merge pull request #507 from bope12/master

Dynamis boss's ??? id
Forgot Dynam Jeuno in ??? id's
Merge pull request #509 from bope12/master

Forgot Dynam Jeuno in ??? id's
Add lua bindings to handle resistance credits and dominion notes.
Implemented Splintery Chest in preparation for Magian trial work to come.

Corrected NPC model for Magian Moogles (they have different colored bobble/antenna thingies).
Split up the 3 Magian Moogles for easier scripting without future NPC ID issues or having to stand very close with pos checks.
Implemented a very basic partial global to hold large lists and common functions for magian trials, the structure of which will likely change as I work on it.
Key Items attainable, but the actual magian trial stuff is not usable yet.
Fix packet exploit in job change

Stop players from switching to lvl0 jobs/not unlocked jobs via packets
change to check unlocked
copypaste
Implemented Horst and Joachim (NOTE: all of abyssea disabled by default, see settings.lua),
Implemented Abyssea-Konschatat Cruor Prospector,
created a global to handle things common to abyssea zones/npcs,
partially implemented Abyssea-Konschatat Cruor Surveyor (need to finish up time extending still),
partially implemented Abyssea-Grauberg Dominion Tactician (Haven't tackled Trophy stuff and scripted the random augments yet).

Fakes Status effects were needed because they behave very differently from the existing ones - stacks with the existing buff, not overwritten by debuffs, infinite duration, wears off on zone. This is retail behavior. Power modified by factors such as abyssite key items and dominion status (depending on which abyssea zone). This is done at the NPC when the effect is applied.
Kjlotus conquest scripts and textids ffxi main game areas
cleaning a typo in Bearclaw_Pinnacle/Zone.lua
Kjlotus conquest scripts batch2 zilart areas
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into misc2

Resolved Conflicts:
	scripts/zones/Port_Jeuno/Zone.lua
Gave addItem() the ability to create items with trial IDs attached. Updated GM command to optionally use the new parameter.
Commented out a null blue spell.
If someone could fix the char check packet to display the trial IDs, that'd be helpful. I took a stab at it and couldn't find the correct offset.
CORE: fix for getFameLevel
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge pull request #511 from bope12/master

Fix packet exploit in job change
Merge pull request #512 from TeoTwawki/misc2

Lua bindings to handle resitance credits and dominion notes, scripts to handle misc things with abyssea and magian. Disbaled unless you change settings.lua