Ah I did some things and I don't know what they are
Ah I did some things and I don't know what they are
"pull-up" keyboards implemented

Dragging the main keyboard up now reveals a menu to very quickly open
other keyboards (or anything else really though app.acceptActionInput)
"pull-up" keyboards implemented

Dragging the main keyboard up now reveals a menu to very quickly open
other keyboards (or anything else really though app.acceptActionInput)
Fixed the random keyboard popups
Fixed the random keyboard popups
Things work now, mostly

- Added history for LiveEval

- Fixed sticky inputs in GrapherListView that didn’t disappear when
empty

- Changed EVAL button to SET button, now allows for storage in
arbitrary variable

- Refactored set variable prompt to Application (still need to merge
Application and SigmaboxAppFrame)

- Canvas so smooth, wow

- Probability distributions that didn’t work now do

- Nasty bug where Frac receiving a Number rather than a Value in the
numerator/denominator fixed
Things work now, mostly

- Added history for LiveEval

- Fixed sticky inputs in GrapherListView that didn’t disappear when
empty

- Changed EVAL button to SET button, now allows for storage in
arbitrary variable

- Refactored set variable prompt to Application (still need to merge
Application and SigmaboxAppFrame)

- Canvas so smooth, wow

- Probability distributions that didn’t work now do

- Nasty bug where Frac receiving a Number rather than a Value in the
numerator/denominator fixed
Fixed the value of K_E which should be 1 / (4 * pi * e_0)
Fixed the value of K_E which should be 1 / (4 * pi * e_0)
Removed console.logs
Removed console.logs
Burp
Burp
Up-to-date index.manifest
Up-to-date index.manifest
Revert "Burp"

This reverts commit 75e1d689d7224194845b3ab6d9b1340e97969012.
Revert "Burp"

This reverts commit 75e1d689d7224194845b3ab6d9b1340e97969012.
Don't need this
Don't need this