Changed Mutiny messages to use the existing Centcomm message format.
Cleans up some of the lore issues with Mutiny.
Missed a linebreak.
Fixes status displays blanking out when escape shuttle is about to launch
Reduces docking timeout to 20 seconds
Allows escape pods to be armed from inside the pod
Makes the escape shuttle NanoUI window bigger
Status displays now won't blank when undocking, too
Fixes bad emergency shuttle can_force() check
Fixes Sasha Mason-Kalinka's custom item
Emergency shutters and Xenobiology door-renaming.

New setup of emergency shutters to replace a currently removed set in Xenobiology.
The door to Xenobiology/fauna is no longer labeled Misc. Research.
Moves a fire extinguisher away from emergency shutter turf, as a closed shutter may prevent access.
Fixes spelling mistake in 'radi_pendant'
Fixes #5468

Less space inside the west mining wing.
fixes weird silicon health status

a non-damaged cyborg has 200 health.
in the current proc, that is shown as (200+100)/2 = 150 % health
a dead borg has 0 health.
in the current proc, that is shown as (0+100)/2 = 50 % health
fixes weird drone health status

a non-damaged drone has 35 health and 35 maxHealth.
in the current proc, that is shown as (( 35 +35)/(35*2))*100 = 100 % health
a drone at half its health has 17.5 health.
current proc : (( 17.5 +35)/(35*2))*100 = 75 % health
a dead drone has 0 health.
current proc : ( 0 +35)/(35*2))*100 = 50 % health

as i fixed this proc in the silicon parent proc, this can be removed.
Makes the cargo console force launch command more obvious
Turns movable chairs on click
Fixes non-existant feet getting bloodied and adds blood to wheelchairs
Fixes teleporting while buckled
Stops buckled mobs from slipping (for now)