Remove build status
Update links
Merge pull request #23 from rauix/readme

Update README.md
Updated tiled package to support libgdx 1.2.0

Accommodated for new spritecache limits
Added common interface for tilelayer rendering - will make supporting
isometric and hexagonal orientations easier
Allowed layers to be optionally cached when rendering
Added _site/ to .gitignore
Optimised non-cached TileLayer rendering
Updated UATs to reflect removal of CPU sync
Added flip method to Animation.

Added flip method to Animation.
Issue #21
Merge pull request #27 from RedSQ/master

Fixed Issue #21.
Updated to LibGDX 1.3.0
Comparing points now allow for margin of error
Added getWidth and getHeight to TileLayer
Added non-null counting method to ArrayUtils
Performance improvement to ComponentStore
Further component performance improvements
Rectangle.contains() performance improvements
Fixed rendering of TileLayers smaller than the map