Merge branch 'master' into copyonwritearraylist
replaced ArrayList with a thread-safe CopyOnWriteArrayList
currently slow in some places
replaced roster/map system with functionality contained to Map. DON'T
EVEN FUCK WITH ME.
debugged new Map object
deleted usual tester file
fixed some deals in the normalized fragment shader
added a tester class
added tester class
added two tester objects, fixed the "optimized norm" shader.
tweaking dissolve values
small cosmetic changes
more cosmetics
set a more sensible range to the decay shader
tweaked the laser a little bit, moved some stuff around so
shader-constants are better encapsulated
…
Merge branch 'tester' into copyonwritearraylist
made laser look nicer, fucked around
Merge branch 'tester' into copyonwritearraylist
Merge branch 'copyonwritearraylist'