added a lot of new components: now to implement ps do not compile
adding an activate timed as well: removed some unused comp
removed more unused comps
added placeholder functions. It now builds
added compPowerUseCheck need to implment
added spellbook to implement
working on the spellbook and some issues related to persistence
work on db stability
fixed som erros in regards to cloning from templates
working on implementing basic use power
added an initial implementation of the message parsing when using a power; Also fixed bugs in the obj data
implemented accept input in network need more testing
refined the input network signal
worked on debug interface to send playerinput
i can now kill myself
added signals for enter and exit clients. Next step on this is location and range
added new component for sending a obj to clients there should have a model
working on serializing the component signals
network send add and exit obj
added new component position need to implement it