AI is making step for 1 second.
BUG has been fixed:
field blocked after wrong step
Hightlighting deactivated zones has been implemented
Right hightlighting for both: human and ai fields have been implemented.
Images has been edited
In game class ai and human herous have been named as is instead list.
Unused result in game state has been removed
Merge pull request #16 from ferustigris/feature/pause

Feature/pause