Reject AiTravel destinations further than 7168 units away, as in vanilla MW (Fixes #1911)
Use object name instead of ID when available for tooltips
Fix broken AI for creatures with OnTarget spells (Bug #1927)
Use SpellCast animation for creatures that have it (flame atronach)
Don't trigger dynamic stats recalculation when setting up actor initial stats (Fixes #1927)

This caused the magicka value set in the CS to be ignored completely, so flame atronachs were spawning with 50 magicka instead of 105.
Fix dialogue choices being displayed in incorrect order
Fix Calvus Horatius AiFollow package not being removed after he quits as result of negative profit
Run global scripts after running local scripts

Turns out to be a compatibility problem with Calvus Horatius contract scripts. The local script needs to be run first, otherwise the cleanup when he quits as result of negative profit does not work properly.
Add missing Hit voice dialogue for friendly hits
Reset CreatureLevList spawning flag if levelled list returned no creature
Merge remote-tracking branch 'scrawl/master'