|SOURCE|
[Common::System::InputTypes]
* ZED_MOUSE_COORDINATE_* enums renamed to ZED_MOUSE_AXIS_*
* Added a MouseAxisToString function to make identifying mouse axes easy when
  printing debug messages
[Common::Utility::InputBinder]
* Added mouse axis binding functions
* BindMouseAxis will attempt to bind the desired mouse axis to the specified
  action, returning ZED_FAIL if there was an error
* GetActionFromMouseAxis returns the first action found that is bound to the
  mouse axis requested, if no action was found, 0 is returned
* GetActionsFromMouseAxis retuns all actions available for the requested mouse
  axis.  This function assumes that if the action array is valid that it is of
  the correct dimensions, to acquire the correct dimensions for the actions
  bound to the axis, call GetActionCountForMouseAxis
* GetActionCountForMouseAxis returns the amount of actions bound to the
  requested axis
* PrintBoundMouseAxes displays the actions bound to the different mouse axes to
  the standard output