add translation compilation in to Makefile
get localization from base-path
base path working now. Still very ditry
Check _WIN32 and WINDOWS instaead of __MSC_VER
Fix compilation without C++11.

va_copy is a C++11 thing.
A few more flags and small fixes.
Makes electrical resistance protect the player from angry computers.
Don't remove parts right away, mark them as removed instead and update part walking code to honor it.
Merge branch 'melee-weapon-degradation' of https://github.com/Rivet-the-Zombie/Cataclysm-DDA into Rivet-the-Zombie-melee-weapon-degradation
Check __WIN32__ in string_format, too.

Also increase the buffer size to make vsnprint succeed more likely.
Remove debug message from vstring_format,

The returned string should indicate the problematic format string.
Powertool durability.
Diamond katana flag fix.
Roll back the unneeded API changes.
Make part_removal_cleanup a bit more robust.
Tweaks.
One more fix.
Formatting.
ranged.cpp reversion
Fix overmap performance issue -- make checking if the player has a pda a whole lot faster.