Geom/line qol improvements
Left initial commit
Basic view render working
Multiple views with proper clipping
Support for tiled images
Basic sprite, keyboard input
Collision detection on sprites
Basic tilemap
Backdrop with scroll
Support for non-centered sprites
View correctly setting area
Added keys
Fixed time elapsed
public image vars
Added atlas debug, fixed zone removal, added proper repeated border to tiles
Basic console and profile support
Sprite clipping
Console: make flash compile, improve time profiling
View-specific object (View as a Group)
Use Timer.stamp() instead of getTimer()
Allow globapositioned sprites
Allow x/y separate scales sprites
ConvexHull algo