Fix xenoarcheology field generator
Adds 2 approved custom items to code

http://baystation12.net/forums/viewtopic.php?f=33&t=10561
http://baystation12.net/forums/viewtopic.php?f=33&t=10517
/obj/item/weapon/lighter/zippo/fluff/janis_godmanis
/obj/item/clothing/ears/fluff/qokkri
Adds mewth's blood red pendant

/obj/item/clothing/tie/fluff/radi
http://baystation12.net/forums/viewtopic.php?f=33&t=10333
Added playing cards.
DME for previous commit.
Adds missing air distribution pipe under hologram pad in the research department.

Adds missing air distribution pipe under hologram pad by patient isolation C in medbay.
Adds missing air distribution pipe under the door between the captain's office and maintenance section.
Tries to bring some order to the cargo distribution network that was a complete mess.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Added decks to map, tried to make their deck sprite prettier.
Added solaruin's salvage crew hardsuit

http://baystation12.net/forums/viewtopic.php?f=33&t=10564
/obj/item/device/modkit/salvage
Makes the kit compatible with recent changes

Might be too fancy, but it's going to be useful for other kits.
Adds Raptor1628's custom item

http://baystation12.net/forums/viewtopic.php?f=33&t=10609
/obj/item/clothing/under/rank/security/fluff/ronan_harper
Makes the kit very very simple

As simple as it can get, I think.
Adds matthew951's hook mod kit

/obj/item/device/kit/fluff/hook
http://baystation12.net/forums/viewtopic.php?f=33&t=10218
Adds air alarm to match PR #5185.
Merge pull request #5173 from PsiOmegaDelta/MorePipes

More pipes
Merge pull request #5172 from Zuhayr/cards

Cards.
Fixes
Generalized kit

Hopefully this is going to be the last commit.
Merge pull request #5166 from GinjaNinja32/xenoarch-generator

Xenoarch generator rotation fix
Merge pull request #5170 from Jarcolr/dev

Adds *6* approved custom items to code