Hide statusbar for iOS 7 or newer if game is fullscreen
[WP8] Set the correct GraphicsProfile and FeatureLevel
Remove member _featureLevel.

Remove member _featureLevel.

The only places it's used is when we update it and right after that it's
used to set the GraphicsProfile. There is no reason to keep a  local
copy. It can always be accessed via _d3dDevice.FeatureLevel.
Merge branch 'develop' of https://github.com/mono/MonoGame into reloadAssetLinkFix
Reload asset link fix
Merge pull request #2265 from Nezz/ios7statusbar

Hide statusbar for iOS 7 or newer if game is fullscreen
Improved comment about the link hack
Merge pull request #2292 from nkast/tnc_WP_SetFeatureLevelAndGraphicsProfile-

[WP8] Set the correct GraphicsProfile and FeatureLevel
Merge pull request #2303 from azchohfi/reloadAssetLinkFix

Reload asset link fix
Removed SpriteBlendMode.cs
Merge pull request #2316 from sys27/develop

#2315 Removed SpriteBlendMode.cs
Removed old "Libs" submodule.
Added new dependencies submodule.
Updated all references from ThirdParty/Libs to ThirdParty/Dependencies.
Fixed windows style slashes.
Fixed submodule to use HTTPS URL.
Merge pull request #2318 from mono/Dependencies

Dependencies
Updating to latest dependencies with CppSharp.
Merge pull request #2320 from SickheadGames/cppsharp

Updating Dependencies For CppSharp
Merge branch 'develop' of http://github.com/mono/MonoGame into develop