added some zfishes to the json and to the GROUP_FISH
refined a bit the json
more refinement of the json, and will need even more later on i guess.
now to work on spawn code.
fixed freq of fish spawns, added more fish, moved fishfgroup to the
proper place.
Added the fishes to RIVER_GROUP
They should now spawn just like other river monsters..
They need to learn to only move inside water though..
typo fix
fixes on spawn chances and fishes
added zharks & (mutated) zalmons, removed zfish...
return nearby fish function added
1. added and refined zfish & their spawn chances
2. made the flag FISH useable (and declared it)
3. created the get_fishable function that returns the fish in a 60-wide area
4. made the fish trap code fish from the fishes around
fixes so that the whole thing up to now compiles and works as intended.
Random stuff. Part 1.

Added:
1. Reloaded .700 NX + recipe
2. Reloaded .22 LR + recipe
3. Small steel bolt + recipe
4. Sweet water + recipe
5. Hydrogen recipe
6. Handmade 12mm projectiles + recipe
Other:
1. Changed some recipes to use qualities/alternative tools.
2. Added missing flags to handloaded bullets.
fix
another fix
more fixes
fix
fix
fix
fix
fix