New font added
MINOR: changed URL on About screen
Dealing with "sed -i" in a proper manner
README update

Added a few more future planned games, plus removed the exact date from
most of them
UI Updates

Updated game UI elements
Updating Help screen to make for easier drawing of pixel examples(for
later when special pixels are added :))
MINOR: README.md correction

Just minor formatting fixes
Pixel size change

Doubled pixel size for now
Design Doc update

Just marked what we have done for now
Randomization and difficulty curve

Changed randomization method for pixel color and types
Added a different timer for parameter changes(so that difficulty won't
be updated as pixels are genreated, but constantly)
Minor corrections
Clearing pixels drawn from Help screen
Help Screen Update

Help screen updated with new font, better positioning and info about the
special pixels
New backgrounds
Music for the game added
Final candidate of Pixel Pop Defense Zone
Added Music credits

Give credit where it is due :V
FIX: Music options button callback

Added callback to start/stop music on the spot when player changes the
"Music" option
Molesweeper: Initial commit

Changed some configurations and added a brief Design Doc for now
Removing debug prints :)
Pre-gameplay implementation
Minefield generation and basic movement added
Mine marking and basic UI
Marking mines working, but not cheking anything yet
Basic UI implementation,maybe can be reused later :D
Added Amiga font