*Added BadPlayer files
fix maxMoveSpeed
change key input check to switch case
*Added rudimentary collision detection and walls
remove legacy maxSpeed bounding
health fixes and naming improvement
Merge branch 'RJW'

Conflicts:
	Fred/Fred.cs
	Fred/Systems/GoodPlayerControlSystem.cs
fix drift through walls
Merge branch 'healthImprovements'
Merge branch 'moment_collision'