FPS counter implemented
Merge pull request #1 from oscjohnson/dev

Phong shading, Lightsource class, Camera bug fix and refactor.
Model class refractor and multiple object import
ModelImporter class removed and replaced with new Model class.
Changed initBuffers in rendering class to support multiple object imports.
Dynamic allocation of Camera and Window class implemented.
Mergefix
Merge branch 'master' of https://github.com/oscjohnson/SSAO
Deleted misslocated file
Added FboHandler class
* Can currently create new fbos with binded texture and depthbuffer.
* Uses a FBOstruct to handle data for each fbo.
* Fixed some typos.
Added model array to handle all objects
initBuffer now takes in a array with all the objects and the amount of objects
in main while loop it is possible to take whatever object and change its modelmatrix
added modelmatrix and offset in model class with get and set functions
merged fixes on master
merged master with ramin branch
mergefix
Bugfix

* Prevents program from crashing while leaving by quitting without doing cmd/ctrl-c.
* Cleaned up the code a bit.
Removed copy of makefile
Added animation in main, removed duplication of includes.
Minor refactor for 'initLightSource@Renderer'