Qt port on mac

1. SimpleAudioEngine / Render / EditBox
2. remove c++11 feature
3. hello lua demo
Merge branch 'develop' into develop-qt
compile on win
compile on macx
fix hash_code error on win
Merge branch 'develop-qt' of https://github.com/yinjimmy/quick-cocos2d-x into develop-qt
Enable Stencil buffer on Mac.

Enable Stencil buffer on Mac.
Merge pull request #214 from nealzxc/master

Enable Stencil buffer on Mac, for CCClippingNode.
player with Qt
fix: crash with SimpleAudioEngine with Qt
fix: crash SimpleAudioEngine with Qt
remove the unused function and UI

1. player with render widget and main menu
2. read the env $QUICK_COCOS2DX_ROOT
3. fix: change screen size without any effect when Landscape
new player ui

* rebuild mainLoop
* add new/config ui
* add login ui
* add lua banding
* add open url interface
fix: compile error on windows
optimize launch time
optimize launch time
using mac/win CCImage instend of qt
remove GLEW library depends on mac
remove some debug info
disable all warning
adjust main menu
Merge remote-tracking branch 'quick/develop' into SimplePlayer