select the crew member
added crew member tag
Merge branch 'develop' into feature/crew-control
show selected will highlight crewmember
added boat room script
set crewmember up to handle selection
set up scene
Update README.md
get mouse position and move that crewmember
needed vector3
added player sorting layer
adding scripts to gameobjects
added crew member symbols
created crewmember prefab
added logic for select / deselect
capitalize tag to make it all official and whatnot
adding room image
set 'clear' flag on camera to make background go away
created boatroom prefab
adjusted camera clear flags