Hiding toggle feature update

The guile checks for hiding on prompt updates is creates a lot of spam
and can be inconvenient in out of combat situations, such as in a
timewarp prepped room. Adjusted the hiding feature of the system to hide
at 80% guile only when person is checking info here after bashing.
<80 guile requirement for hiding removed

So... this guile requirement has led me to unintentionally kill someone
with my backstab reflexes. I don't think being forced to hide when set
to <80 guile is a good idea.
Added a nil check for mtw.container in do_loot()

This will prevent the system from spamming get gold coins when the
container variable is nil.
recent_defend typo fix for outgoing inquartata

should be mtw.recent_defend. Not recent_defend.
Balefire added to queuing.lua

Realized I wasn't dodging balefire. So this attack needs to be added
into the queuing lua. otherwise mages will get a free attack on people
who don't have this added to their queuing table.
Should solve issue #7 by saving options whenever they are changed