add area detector prefab
Wireup AreaDetector template to Area
add detector creation method
Set AreaDetector Template
Add script for AreaDetector and set the collision to be trigger
Initial implementation on area detector trigger
dis shouldn't be private...
BACK TO ZERO
return the AreaDetector upon creation
Fix Area Detector's detection
Add detectors to the world
actually jk
remove unncessary log()
move area detection inside of area class and trigger events
Set player's starting area and get a better spawn location than the middle
Merge branch 'master' of https://github.com/depstein/ggj-2014