Replace the getBounds() function to get the size of an image with the 'image' member :) Fix some bugs in the ExplorerGameView class. Clean the CSS
Debug the addPassage function, and begin the modification of the dragndrop for passage's compatibility.
Add a new view, debug the passage buttons, update the config: switch between is now functional.
Background Drag'n drop work again
Merge branch 'develop' of github.com:Aramos25/projet-l3-citadelle into develop
Implement PreloadJS, refactoring of the asset's list.
Reintegrate PreloadJS implementation into develop.
Fix the bugs in assets preload. It works now !
Set the passage's positions relatively to screen size.
Merge branch 'develop' into gh-pages

Conflicts:
	js/assets.js
	js/citadelle_explorer.js
	js/classes.js
	js/param.js