fixed bug that all object on a exploded tile are deleted
added implementation of new map: fly_high
some map updates
updated fly high map
Merge branch 'master' of https://github.com/ChWick/Mencus into develop
fixed bug when standing on spikes on right end
finished level fligh high
fixed pull arrow message
added a down arrow, since rotation does not work...
added new event for message as emitter
update of the codeblocks file
added bomb tutorial = Tutorial_6
increased friction of bomb
added tutorial indication image
added map version information: initial version 1, now change_tile event requires tile for the tile id as attribute
added map version information: initial version 1, now change_tile event requires tile for the tile id as attribute
added upgrade script for the maps
added MapUpgrader for upgrading maps from different versions
added physics entity in hierarchy between entity and sprite, to do global collision calculation
removed unsused code