Renamed .wav to .ogg in MusicLibrary class, also added final modifier to fields & added printing of stacktrace on loading error
Added more fields initialization to Character class constructor.
Moved window resolution from DesktopGame class to Game class
Increased window resolution.
Removed bomb texture from being drawn.
Changed Gdx function used to read pause button presses.
Changed enemy system, now they spawn additional enemies per wave without destroying old ones.
Increased movement speed for player.