Security bots now drop keys, to be eventually be used in armory vaults
Merge remote-tracking branch 'origin/master'
Merge remote-tracking branch 'origin/master'
A menu choice for the tutorial.
green intercoms
Merge branch 'master' of https://github.com/AstroTeam/Game
Infantry get grenades that regen. Fixes Infantry doubleDex bug
Merge branch 'master' of https://github.com/AstroTeam/Astro
Trying to add couts

This could help with debugging
Merge branch 'master' of https://github.com/AstroTeam/Astro
Turret consoles can now be locked if hack fails
Merge remote-tracking branch 'origin'
Varied MLRs

Look in the tutorial range to see them!  Will remove them for the demo.
PCMUs now drop food

PCMUs now drop a brick of foodstuffs, either when pressed or killed.
They can obviously be made to generate more bricks as time goes on or
just be spawned with more of them. They use the lockerAi, so that had to
be changed to make it more general.
small bug fix with MLRs
Merge branch 'master' of https://github.com/AstroTeam/Astro
Fixed default class
Turret Control now depends on chance and intelligence and hackers always succeed
Merge remote-tracking branch 'origin/master'
Adds terminal texts

For use in future items.  Terminals may be left around rooms and have
creepy flavor text for story.