Minor code cleanup.
Merge pull request #37 from DrkSephy/master

Adding screens, updating animations
Merge branch 'master' of https://github.com/chessmasterhong/WaterEmblem
Greatly improved computations for party unit spawn positions (now spawns in position relative to main player, rather than spanning the map height). Hooked director plugin to handle maps/levels.
More improvement on computing position of spawning party members relative to main player. Updated records.
Fixed bug where entering battle animation with no weapons equipped would break weaponTriangle() calculations.
Fixing merge conflicts