initial commit
tweaked stuff
actual cool scripting
added SDL2 source moved files
added dependencies and build files (loosely inspired by Sebastian Dorda's love-native-android)
added missing dependency
imported Löve GLES branch (changeset 1ba9037e558b)
It compiles and exectes (but crashes on startup)
building now possible from eclipse
disabled rotation of the screen
SDL: logging message box information
added SDL.log() to enable logging from Lua
fixed comment
eclipse: added builders
intermediate commit (glad not initializing correctly)
physfs: deleted generated binaries
glad: Load GL functions first using dlsym then SDL_GL_GetProcAddress
first working build
Renamed app, added icons
added missing file