Unrelated fixes to make eguns and coins show up in the map editor.
Added gun trace evidence. Adds evidence on the shooter, the victim (including hit objects), the gun, and the casings.
Doubled and then some the chance for fibers to be placed on objects and clothing.
Fixes for the new sec vest sprite.
Renamed it to 'armor vest'.
Moved some code around.
Adds fibers from the victim to weapons. Kind of hard to describe.
Plus some tidying in item_attack.dm
Refactors proc/get_equipped_items.
Fixed the default sawnoff shotgun name, which was broken in the merge. Oops!
Merge pull request #398 from Petethegoat/sawnofffix

merge #398
Merge branch 'master' of github.com:NTStation/NTstation13 into fibretime

Conflicts:
	icons/obj/gun.dmi
Merge pull request #393 from Petethegoat/fibretime

Merge #393
Merge pull request #396 from Petethegoat/get_equipped_items

Refactors proc/get_equipped_items. [Ready]
Committing this stuff incase I mess up later.
Adds most of the structures, their health system, ability to be damaged.  Most buildings do nothing at this moment.
Adds more functioning to structures.
Adds ability to tie a god to a nexus.
Adds basic structure building (later, cultists will need to finish it with materials).
Adds wip sprites.
Adds dependence for nexus, after placed.  If destroyed, the god dies.
Adds almost complete hud for deity.
Add more stuff for structures and powers.
Add point regeneration.
updates