Refactoring 2nd Pass

Changed chance algorithm to y = 7 * Sqrt(x);

setLocation has been modified to take minRadius and maxRadius as inputs.
This is mostly for debug purposes as the debug menu can now properly cheat a ScienceSpot
location in its location without having to manually establish everything and whatever.

debugGUI set to 200 width to allow for future tracking of variables

Cleaned up all DebugGUI and now starting to print shit up top.

Skip Analysis Delay given its own method under RoverScience. Reserved for future use.
Refactoring 2nd Pass

Changed chance algorithm to y = 7 * Sqrt(x);

setLocation has been modified to take minRadius and maxRadius as inputs.
This is mostly for debug purposes as the debug menu can now properly cheat a ScienceSpot
location in its location without having to manually establish everything and whatever.

debugGUI set to 200 width to allow for future tracking of variables

Cleaned up all DebugGUI and now starting to print shit up top.

Skip Analysis Delay given its own method under RoverScience. Reserved for future use.