new profession + some related gear
MOAR BELTS!
More gi, item groups for belts and gi.
belt map colors corrected
Tabi da!
All the gi!
Adds geta to complete the set.
Dojo!
The shower, being of general interest, has been moved to furniture.json
Making everone happy.
Martial arts manual framework.
Martial arts manuals.
Martial art manuals item group.
Fixed book name
[WIP] More mutations

OK, so far the major gain here is the debug menu properly handling
Threshold mutations.  (It doesn't award the Thresholds since it emulates
natural mutation.  You'll need to cross manually, but it's free.)

Added an Ectothermic beyond Cold-Blooded: gives a speed bonus for temps
above 65F.  Should work BUT since based on ambient ATM (before fire,
lava etc.) I've not formally seen it work.

More forthcoming.
Alpha buff

As it was there wasn't much room to gain Prime.  Though that's
understandable (being a pinnacle of human potential isn't easy) there
ought to be some chance.  So I gave it two of Rivet's, moving the total
traits from 9 to 11.
Threshold safety-check

No, you shouldn't be able to lose a Threshold through mutagen
category-enforcement.  Fixed!
Mutagen-addiction, pass 1

This probably needs some tweaking and more thorough testing than I can
give now (I'm looking to have the stuff generally not addictive unless
you're talking a gallon of it).

But the infrastructure's there.
addiction-tweaking

OK, looks like it's working more or less as intended.  Dialed back the
morale bonuses too.
More tweaks

Makes Raptor talons require Raptor serum and cleans up some stuff in the
addiction.