Added a script to build AND run wxwabbitemu, leave as it is, I prefer this way so there is a choice
Fixed executable building scripts
Added a function for website, still empty. Changed About box
wxwabbitemu nows opens its website when user presses Website, Linux-only, who can change this?
Changed Open menu to CTRL+O. Also I think Pause Emulation mustn't be that hard
Small fixes, just commiting to avoid having different versions of you guys
Prepared the Pause Emulation function
Fixed Scout's mistakes - defined OnPauseEmulation in src/gui_wx.h and added the correct arguments to that function in src/gui_wx.c. And... FINALLY wrote some useful C++ to implement that function - pausing calc emulation! :D
Fixed the ROM open dialog's filter typo (extra space in the beginning), and per Buckeye's suggestion, replaced gslot in src/gui_wx.cpp to this->slot to keep compatibility with Wabbitemu. (Thanks Buckeye! :D)
Minimum changes
Pause Emulation is now a tick/check button
Fixed the emulator size bug, it was not displaying Y=64 line
Fixed Pause Emulation thingie I think
Added supporting code in preparation to fix a multiwindow crash bug.
Added some testing code, as requested by Scout.
Added more file filters in the open file dialog to workaround the case sensitive nature of the Linux FS. The change only modifies the filter, not the filter dropdown display. Also fixed a minor typo.
Added emulation speed (400,300,200,125,100,75,50,25) but in a not very efficient way, works for now
Added emulation speed (400,300,200,125,100,75,50,25) but in a not very efficient way, works for now
Never mind the last commit message, I removed some emulation speeds
Super optimized the speed setting menu to call one function only, which reads the ID of the menu clicked to determine speed to set. Also, fixed a long time annoying display bug in build_wx and build_run_wx where cleaning the object files shows the building complete message or runs a non-existent wxWabbitemu.