Fixes for 64bit compilation on OSX
Update xcode project for 64bit compilation
Bump console version for the 64bit support
Inline the CodeToSTE call
Fix the missing va_list in the windows build
Modify windows platform code to support x86_64 compilation
Fix loading PNGs on 64bit windows
Update Visual Studio 2010 project files for x64 builds
Use correct thread type on OSX
Merge branch 'sixtyfoursupport' of https://github.com/jamesu/Torque2D into sixtyfoursupport
Merge branch 'development' of https://github.com/GarageGames/Torque2D into sixtyfoursupport
Update README.md
Merge branch 'origin/sixtyfoursupport'

Conflicts:
	README.md
	engine/compilers/VisualStudio 2010/Torque 2D.vcxproj
	engine/compilers/Xcode/Torque2D.xcodeproj/project.pbxproj
	engine/source/platformWin32/winStrings.cc
	engine/source/platformX86UNIX/x86UNIXStrings.cc
	engine/source/platformX86UNIX/x86UNIXThread.cc