still working on loading
more minor css
merge in fix for normal maps
add checks for all json in API
fix shader error with new chrome, slight css update, fix case where pick ray plane intersect returned null, set animation frame 0 on assets on import
fix run mode in character controller
add attachment example
allow animations to overwrite transforms set on child bones
make gltf animation also work on bones bound to VWF nodes
add autocomplete
begin hookup of drag/drop for entity library
drag and drop 3d entity preview meshes
make sure that gltf bones are editable
add undo/redo
some css updates. Drag to scroll toolbar, sphere preview for entity library has cool shader, fix report of intersection point with lines in tracer
drag drop materials
finish up with library create interface. Subtle and important change to the script engine. need to make sure that still works!
spec some default assets
some cleanup of hte spline select tool
make the transform tool place nice with nonuniform scales