Updated Jump

Changed jump values in editor to give better jump, player can jump
roughly their own height (allows for player to walk under platforms, and
not cause collision with head)
scene created to store jump values and layout.
Scripts changed: movementScript
also tested mild platforming, platforming will work as long as platforms
have "Frictionless" physics 2d material attached, stops the player from
sticking to the side of the platform if they happen to hit it.