Got rid of Zack's old turrets. Updated Velocity in BulletHelper and PlayerBulletHelper. Added the new boss to Level_1-1.unity. Commented out a debug statement in ModifyBossHealthBar. Added extra conditions to Boss1_1Logic. Commented out debug statements in EnemyLogic. Got rid of a newline in EnemyTurretLogic. Made movement more snappish in PlayerLogic. Fixed naming schemes and bugs in CircleShot, SingleShot, SpiralCurveShot, SpiralStraightShot, and SpreadShot. Attached texture atlases to Boss1-2. Made new bullets.
Merge branch 'master' of https://github.com/encephalopathy/wepwep