* mpEndBroadcast & mpEndReceiver are now functions
* removed f_mpEndSetUp
* ending is now broadcast via bis_fnc_mp
* updated comments
Merge branch 'master' of https://github.com/ferstaberinde/F3
Merge branch 'master' of https://github.com/ferstaberinde/F3
* Update to 3-0-9
Merge pull request #185 from ferstaberinde/dev

v3-0-9A
Merge pull request #186 from ferstaberinde/dev

AAARGH
Merge branch 'master' of https://github.com/ferstaberinde/F3
Merge branch 'master' of https://github.com/Wolfenswan/F3 into dev-mpEndSetup

Conflicts:
	description.ext
no message
added relevant function
no message
first WIP
WIP for F3 Mission Condition component Rework
Increased initial sleep to 10 seconds
made all functions run on server only (sync should do the trick?)
Made sure cache & uncache function are spawned (to allow sleep)
no message
no message
Rework of F3 Gear component:
* moved relevant files to f/gear
* renamed files to be consistent with the f_ naming scheme. Maybe use fa_ for the faction files?
* clients now send their required gear to the server via BIS_fnc_MP: Will work with JIP.
* new function: f_fnc_assignGearS - server-side component of assignGear.

NOTE:
* Comitting this would require slight adjustements in the fixes made to JIP.
* This changes the assignGear function's name to f_fnc_assignGear (from f_fnc_folk_assignGear). Adjustements in the mission.sqm have been made.
acre component now uses BIS_fnc_getParamValue instead of paramsarray