custom Log class with static wrappers around android.util.Log
GameEngine class
Pool class
Framelimited game loop. Main Activity for setting up the glsurface
Added frame independent update
sdk to 19, ommited Log calls fixed
Merge pull request #27 from SeventhSon/feat/debuglog#14

custom Log class with static wrappers around android.util.Log
Possible fix to emulator No EGL config exception
Merge pull request #25 from SeventhSon/feat/gameengine#15

Feat/gameengine#15
Merge branch 'devel' of https://github.com/SeventhSon/seven-ge into feat/android_input#20
Input interface
AndroidInput implementation , saving-fetching multitouch events
Basic classes created. Simple renderer of drawable objects setup
Renamed packages
tap,drag as touch events - temp solution
polling input status
audio interfaces setup
AndroidAudio sound/music creating manager
Android Sound and Music
method renaming