Post-merge cleanup for syntax consistency. Minor grouping for repeated null item drop checks in base_player.js.
More post-merge cleanup. Minor refactoring for repeated code.
More post-merge cleanup (missed from first pass cleanup) for syntax consistency.
More post-merge cleanup. Refactored repeated code.
More post-merge cleanup. Removed unnecessary code. Fixed bug with discard item button not triggering correctly.
More post-merge cleanup. Refactored repeated code. Modified conditions to spawn unit weapon modal.
Added condition checks to not display unit portraits if unit does not have a portrait assigned to it (for inventory, trade, and stats screen).
Merge pull request #54 from DrkSephy/master

Added critical hit animations
Fixed bug with weapon summary modal not displaying during excess item drop prompt after battle animation if enemy is active unit attacking player unit.
Fixed bug with discarding item after discard item prompt when enemy initiates attack on player unit and is defeated.