added in kami for webgl. removed linting the concated file
added renderer option to initialization. Put linting minified file back
added in task to copy & minify kami
added basic renderer singleton to manage the context
working on initialization
refactored base logic into a canvas renderer
Merge branch 'master' of github.com:melonjs/melonJS into ticket-144
Merge branch 'ticket-144' of github.com:melonjs/melonJS into ticket-144
refactored to use me.Color
fixed colour initialization
all tests passing somehow
canvas stuff starting to render. Need to fix the draw logic, make it renderer agnostic
fixing a couple errors
Updated the build process to match integration done with other 3rd-party libraries

Lots of lint exception for the kami library !
started replace canvas context with renderer calls
removed the uglifier on kami separate file
put context back to clearSurface
fixed an error with the transform
basic drawing is working, but the scale is wrong
initialize widthzoom variables correctly