Let radar dome detect cloaked units
Let attack dog detect cloaked units
Let mobile radar jammer detect cloaked units
Let cloaked units optionally uncloak when unloading
Adjust tooltip description for destroyer to mention its cloak detection ability
Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it
Add CloakTypes to prevent ships from detecting cloaked non-submarine units etc
Adjust tooltip description for gunboat to mention its cloak detection ability
Implement phase transport
Change sniper to use ReturnFire instead of HoldFire stance by default
Remove actor generation increment when entering cloak
Let sniper detect cloaked units
Let only mine layers detect enemy mines
Let spy plane detect cloaked units
Let hboxes detect cloaked units
Let submarines detect other submarines
Change submarine default stance to ReturnFire
Update CHANGELOG for cloak fixes and phase transport addition
Merge pull request #4855 from ScottNZ/phase-transport

Improve cloaking logic and add phase transport
replaced DeadBuildingState with LeavesHusks

closes #3422