Map Area Modifications

- Cut the hallway areas up correctly to minimize cut corners. The alert
sprite looks absolutely horrible when it randomly intersects corners
- Cut up some other areas very slightly. All of them were in walls, so
this is more for further mapping purposes
- Separated Secure Armory from Warden
- Created Security Toilets area
- Created Medbay Storage area
- Created a Research Shuttle Bay Area along with a minor reshuffle
(thickened wall, added two chairs and a plant)

This is basically a cut-up version of the outdated map changes I made a
little bit ago. Other grouped changes will be PRed as this all gets
merged

Outside of the Research Shuttle specifics mentioned above, none of the
listed areas were modified. Naturally APCs, lightswitches and in some
cases Air and Fire Alarms were added to the new areas
Wot is a toxins shuttle
Did you change the atmos inside the research shuttle to pure plasma or sumthin