Updated TODO again.
Changed order of collision detection.
Seperated pause overlay from pause function.
Reverted to remove seperation of pause functions as it caused a clusterfuck. :mask:
Noticed wave bug, added to README.md
Fixed wave bug and removed storing of enemy velocities as it is unncesssary.
Added death page.
Switched back to 2.0.3 since I realized I didn't need the dev branch.
Removed screen settings as game works fine without them.
Loading bar now acts correctly.