fixed issue #879, unloading of circular dependencies in AssetManager would go into infinite recursion
fixed issue #923, added Javadocs explaining what happens to x and y coords when the mouse is catched
added test for issue #1366
also tried it with an ogg to reproduce issue #1366
fixed issue #1371, t was limited in case of line plane intersection, which is of course wrong)
fixed issue #1548, timer, statics, android, POS
fixed #1827, set encoding of Java source files to UTF-8 for core project
added jglfw backend to maven build, fixing issue #1722
Fix JGLFW minimize/maximize/snap on Windows.
whoops, wrong groupid for jglfw backend dependency...
Merge branch 'master' of https://github.com/libgdx/libgdx
fixed issue #1366, reduced buffer size in OggInputStream to 512 for short sound files
Remove previous animation, if any (see #1803)
Merge branch 'master' of https://github.com/libgdx/libgdx into various
fixed #1826, gdx2d_load no longer takes req format parameter, not changes in Java API
Merge branch 'master' of https://github.com/libgdx/libgdx
whoops, you didn't see anything. This is not the build breaking change you are looking for
updated iOS todos, keyboard stuff has been implemented a while ago
more stuff fixed in todos.txt