Merge pull request #885 from GarageGames/development-3.6

Version 3.6.2
added fullscreen support for opengl (win32)
Update win32Window.cpp
forgot void SetDisplayDefaults() to make it compile!
no need SetDisplayDefaults
Update win32Window.cpp
Update win32Window.cpp
black screen bug fix
Merge pull request #961 from BeamNG/fix_opengl_fullscreen

Fix OpenGL fullscreen on win32