[Sync] Scripts project sync
[Core] Properly display creatures with waypoint when they enter player range

Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>
Forgotten change, actualy set the MOVEFLAG_SPLINE_ENABLED when needed

Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>
[Code] Small typo in MapPersistentStateMgr.h uint32->uint8 to match function return

Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>

Conflicts:
	src/game/MapPersistentStateMgr.h
[Build] Update projects to support flg

Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>
[Core] corrected classlevel false warnings
[CMake] Hhopefully fix libmpq compilation on ubuntu and make it use cmake more properly than before
Merge pull request #200 from lfxgroove/libmpq-cmake

[CMake] Hhopefully fix libmpq compilation on ubuntu and make it use cmak...
[Eluna] Fix default script folder
Merge pull request #203 from Foereaper/patch-1

[Eluna] Fix default script folder
[Core] Fix crash on shutdown related to unloading SD2 library
Merge pull request #207 from lfxgroove/crash-on-shutdown-real

[Core] Fix crash on shutdown related to unloading SD2 library
Merge remote-tracking branch 'origin/master' into Rel19Warden