small fixes
Build flatten and tree removal
Merge remote-tracking branch 'origin/TerrainRender' into TerrainRender

Conflicts:
	zombie-apocalypse/Assets/Terrain/World.cs
Voor roel
Vector2
Resource Placer, improved FlattenTest
Resources&World merged, opimized
Update.
Resources under fog, speed-ups, clean-ups
Hallo
save
Fog Optimalisation
bugfix
All cursors done
test
Merge branch 'master' of https://github.com/dorusleliveld/Zombie-Apocalypse
using grass and ferns
Fissa