map to the correct DLL for MFCreateSinkWriterFromURL (Mfreadwrite.dll)
media foundation api enhancements (returns instead of out params, enums instead of ints)
[Toolkit.Graphics] Fix issue #184 with SpriteFont.MeasureText. This should now compute the correct width including whitespaces
SourceReader support to open from a URL (also works with local file paths)
Merge branch 'pr/n252_markheath' into master_integration
[Toolkit.Graphics] Add EffectDefaultParameters.WorldInverseTransposeView parameter
[Build] Reverted local rebuild to use VS2012 environment instead of VS2013 as this breaks WP8 platform build.
Merge branch 'master_integration' of github.com:sharpdx/SharpDX into master_integration
[Toolkit.Samples] Fixed TiledResources sample after KeyboardState refactoring.
[Toolkit.Graphics] Fix SamplerState code to apply anisotropy fix on level_9_1 for for custom sampler state
[SharpDX] Fix issue #268, invalid behavior of DataStream.ReadByte
[SharpDX] Fix issue #268, invalid behavior of DataStream.ReadByte (remove remaining sbyte*)
[Toolkit.Game] Fixed github bug #235 - WPF SharpDXElement disappears when switching displays.
[Graphics] Fix #260. Force to recreate the full swapchain when going to fullscreen as It seems that DXGI is not updating correctly the refresh rate without.
[SharpDX] Make RenderLoop to process all windows message instead of the main window
[SharpDX] Make RenderForm resize working when RenderForm is hosted in a HwndHost for WPF. Remove minimum size restriction of 200,200.
[SharpDX] Add Equal(ref other) for vector/quaternion/matrix

Equal(ref other) is now also used in == and != operators
[SharpDX] Add Vector/Scalar component-wise addition and subtraction operators/functions
[SharpDX] Remove normalization from quaternion billboard functions and always normalize input in RotationLookAt
[SharpDX] Reuse stable Matrix3x3 functions to produce quaternions.

It gives better results and protects against negative Sqrt input and division with zero (NaN)