Initial texture map changes
In the middle of debugging, saving progress...
Convenience function to go between matrix and point list
Helper transform to write current mat as image on disk
Currently debugging (pushing for backup)
Better support for serializing algorithms in memory

Expand on Object::description to get a workable string that reflects the
current state of the properties of Objects in memory.

With this, we can conceive of serializing Transforms/Distances without
having prior knowledge of the string used to construct them, and also to
serialize them in cases where alterations have been made to their state
in memory.

Also introduce an option to force complete serialization of a transform
tree (i.e. bypass LoadStore blocks), this allows us to do things like
serialize an algorithm in memory, and transmit it to another process
without requiring that the other process read part of the algorithm from
disk.

Refactor ProcessWrapper to directly transmit its current Transform to
child processes, rather than requiring the child processes to read its
state from disk. This allows for far more uniform treatment of
multiProcess and non-multiProcess jobs in AlgorithmCore, leading to
substantial simplification of AlgorithmCore::compare.
Continued debugging
Some formatting updates
In LoadStore, save the results of description() rather than a static transform string

This gives us robustness to one type of model file compatibility break, if
e.g. the FaceRecognitionRegistration abbreviation is changed, any results
of <FaceRecognitionRegistration> that were previously saved to disk are
not invalidated (although any changes to FaceRecognitionRegistration will
not be reflected until the model is re-trained).
Additional comments about added parameters/methods.
Update algorithm serialization

Rather than saving the Transform and distance strings of an algorithm
together, in stored files, save the transform and distance descriptions
separately. Also introduce an enum allowing for the serialization of
algorithms which use gallery comparison transforms, rather than distances
as their comparison function.

Update pre-trained algorithms, this only requires updating the algorithm
files themselves, transforms saved via LoadStore are unaffected.
Enable vs warning for unused parameters at w3

For consistency with other supported compilers, enable a warning about
unused parameters at warning level 3 in visual studio.

By default this warning is at level 4, but using level 4 isn't really
feasible since a ton of warnings are generated for Qt header files.
fixed msvc warning
ROITransform now looks for X,Y,Width,Height fields
abort on parse error
added support for AlgorithmID=7
apply the ROI _after_ decoding the image
Change false accepts to a percentage, moved legends to bottom
Merge branch 'master' of https://github.com/biometrics/openbr
fixed compile error