Made fixed enemy paths working and configurable.
Merge branches 'master' and 'master' of https://github.com/rikproDVC/Gradius

Conflicts:
	Assets/Levels/Animations/PowerUp.anim.meta
	Assets/Resources/Enemies/Prefabs/HomingEnemyFab.prefab
	Assets/Resources/Enemies/Prefabs/RegularEnemy.prefab.meta
	Assets/Resources/Enemies/Prefabs/RegularEnemyFab.prefab
	Assets/Resources/Enemies/Prefabs/RegularEnemyFab.prefab.meta
	Assets/Resources/Enemies/Prefabs/TurretFab.prefab
	Assets/Resources/Enemies/Sprites/Regular.gif.meta
	Assets/Resources/Enemies/Sprites/Regular.png.meta
	Assets/Resources/Enemies/Sprites/RegularEnemy.png.meta
	Assets/Resources/PowerUps/Sprites/PowerUp.png.meta