Added ebuild for games-server/netmaumau version 0.4
updated netmaumau ebuilds
Worked in hints from https://github.com/hasufell/games-overlay/pull/1
* fixed IUSE for games-server/netmaumau
* added eutils for epatch in games-board/netmaumau
[games-roguelike/tome4] version bump to 1.2.0
[games-strategy/wesnoth] version bump to 1.12.0
[games-fps/unvanquished] version bump to 0.33.0
added dependency to help2man
[games-roguelike/tome4] version bump to 1.2.1
[games-fps/unvanquished] version bump to 0.33.1
Merge branch 'NetMauMau' from velnias75/games-overlay
[games-board/netmaumau] rm 0.4, because it is not fetchable
[games-server/netmaumau] rm 0.4, because it is not fetchable
[games-server/netmaumau] fix ebuild

* change to github tarball
* rm client USE flag (has no deps anyway)
* don't set doxygen as RDEPEND
* don't append non-vital cflags/cxxflags
* don't use autotools-utils.eclass
* prune libtool files
* rm '-' from USE flags
[games-board/netmaumau] fix ebuild

* switch to github source
* set '~' instead of '>=' for games-server/netmaumau
* rm obsolete patch (respect CXXFLAGS by sedding)
* add missing eutils.eclass
[games-server/netmaumau] fix static-libs USE flag
[games-roguelike/tome4] version bump to 1.2.2
[games-roguelike/tome4] rm old
[games-engines/residualvm] fix install dir
[games-engines/residualvm] revbump to enforce update