* map [+industrial] updated ind_fr14_1x3.map
* map [+industrial] updated ind_fr02.map
* updated comments in industrial.ump
* map [+industrial] turned the Scout UFO tile for about 90 degrees

* so the Scout and Fighter UFO tiles have the same shape and size now
* updated prefab of Scout UFO
* map [+industrial] reduced amount of open space in "small" assembly
* map [+village2] reduced maxaliens parameter for the medium_noufo assembly (frequently failed spawnpoints test)
* map [+industrial] added testing assembly
* map [+industrial] tweaked "noufo" assembly
* updated prefab of water truck model
* map [+industrial] updated ind_fr17_2x2.map
* map [+industrial] startet to rebuild ind_fr12_3x3.map