#3718: Script to find missing targets
Description	Logging submission of a python script for DR.
Forum thread: http://forums.thedarkmod.com/topic/16059-pathtarget-testing-script-for-dr/page__fromsearch__1 [^]

Initial proposal from RJFerret:
For debugging purposes, might a script be able to analyze AI pathing and report any dead ends, IE targets that don't exist?

This would catch things that are hard to find in manual beta testing, typos, deleted entities, renames, etc.
Additional Information	The script cycles through all entities in a map, not just AI, and checks whether all their "target" spawnargs point to an entity in the map. Prints result to console, plus shows message box and offers to select any guilty entities.
#3690: bugfix to select_all_models_of_type.py
Working on CommandList dialog.
Merge pull request #11 from SL987654/master

DR python scripts: one bugfix, one new
Merge branch 'master' of https://github.com/orbweaver/DarkRadiant into wx