Fixed Issue #3062: Plasma from Fusion Effects does no damage.
Renamed "burning plasma" to "glaring plasma" and added explosion, flames to fusion weapons
Simplify some boolean operations.
Fully initialize creature class in constructor, and fill out copy constructor. Fixes #5350.
Restore feo111's code to allow crafting using items stored in vehicles.
Replace weird sweet spot code with penalty if your strength is insufficient for the item being thrown.
Restyle throw_item().
Clarify study message.  Fixes #5217.
Restyle reading methods.
Ad an override for dissasembly of items that require a mold to make.  Fixes 5304.
Reindent some recipes.
Merge pull request #5557 from kevingranade/boolyhoo

Simplify some boolean operations.
Merge pull request #5561 from kevingranade/cleanup-studying

Cleanup studying
Merge pull request #5559 from kevingranade/fix-crafting-from-vehicles

Restore feo111's code to allow crafting using items stored in vehicles.
Merge pull request #5558 from kevingranade/init-creatures

Initialize creature class properly.
Merge pull request #5562 from kevingranade/no-mold-needed

No mold needed
Merge pull request #5560 from kevingranade/fix-overweight-penalty

Fix overweight penalty
Merge pull request #5385 from graszka22/plasma_damage

[CR] Fixed Issue #3062: Plasma from Fusion Effects does no damage.