compatibility alterations for https://github.com/BeamNG/Torque3D/commit/405780d980666b8675d03f498beaace8beb03609#diff-6d7caff0b5ee7a73c87fe2b9326e6aacR182 . NOTE: something still off with either void GuiRadarTSCtrl::renderRadarGround(, or something called before. Setting up a guiprogressbar on the same playgui seems to revert that specific one to a blank white square.