Add EditorConfig support for both project and generator.
Move device icons to its own directory.
Add traceur as es6-to-es5 compiler for project.
Change sample game code syntax to ES6.
Change generator templates syntax to ES6.
Fix typo in gulpfile.js.
I'm going with Traceur Compiler...
Add detailed examples of using class generator
Break out gulpfile.js tasks into task files under `gulp/tasks`.
Split tasks into files, akin to `gulp-starter`.
Make .gitignore stricter.
Moving out assets, icon and stuff from 'project' directory.
Separate static from processed content.
Add forgotten dependency `path`.
Adding source maps.
Make `clean` task actually work.
Compile and serve `game.js` out of the project root.

...but, what about the stylesheet?...
Backtrack scaling fix for sample game.
Use less to process stylesheets; serve, build and rename minified stylesheets appropriately.
Fix game scripts not being built, rename minified source accordingly.