Started Gameplay handling
Fixed bug in Sprite draw method;
Small change in AnimationInfo;
Hardcoded double sized images;
Partial player crouch
Upgrade in gameplay code;
Finished Player crouching
Changed dict behaviour in Keyboard handler;
Better camera implementation;
Smaller tile size;
Fixed character walking bug;
Slower character;
Added Sprite collision
New basic enemy;
Basic health system;
Unpolished knockback system;
Partially added attacking and weapons
Added basic menu functionalities
Added crouch attacks
Partial aerial attacks;
Fixed Button, CheckBox, Textfield and Text drawing
Partially finished configurations menu;
*Slider fix not implemented!
Faster Sprite collision detection
Small fixes and test changes;
Fixed Slider drawing
Partially fixed Text encoding issues;
Fixed ConfigMenu bug when changing resolutions;
Other minor language and configuration changes;
Finished basic menus
Merge
Added new fonts and cropped logo;
Minor test changes in menus;
Implemented fullscreen functionality;
Other minor language and configuration changes;
Polished Player attacking
Added test aerial attack;
Fixed config.ini formatting
Removed unused resources;
Cropped some images;
New arrow version (not final);
Added basic item system
Finished Bomb item and entity
Merged World with Level;
New Camera class, with screen shaking;
Other small fixes;
Implemented equipment icons
Added Skeleton enemy
Deprecated drawPos method;
Improved equipment interface
Added new enemy: Golem