Replaces the GravGen alarm with a louder, more distressing sound.
Traitor and Malf AIs can now hack bots!
Corrects spelling.
Lets all silicons toggle hacking

Lets any silicon toggle hacking on robots, choosing to hack them or not.
Emagged bots cannot be turned off or reset.
Replaces the igniters and timers from chemistry for two cable coils
You now have to give a reason for shuttle calls, from the communication console. The reason must be over 12 characters.
You can open the communication console UI by using your ID card.
Added a config option for the shuttle refuel delay, defaults to 20 minutes.
Fixed a bug where the refuel delay was counting the pre-game lobby time.
Quick fix of explosive vines

Wasnt producing explosions otherwise
Removes the pixel_x and pixel_y from the cable coils on chemistry, they already do that, it's hardcoded
AISatFixes
Patch
Fixis colouring, forgot some of the #s

Yep
Merge branch 'master' of https://github.com/tgstation/-tg-station into ExpVineFix
Fixes goats not eating vines

Yep it was a bug
No logging for explosive bullshit
Better space vines sprites courtesy of Ausops like months ago that apparently got overwritten somehow
Merge pull request #3 from tgstation/master

Repo update
Fixed possible runtimes and colour twerking
Merge branch 'master' of https://github.com/tgstation/-tg-station into ExpVineFix
Less magic numbers in equasions, also tiny buff