- Removed the FBX importer.
- Corrected some project include paths (<pch.h> vs "pch.h").
- Corrected some DLL dependencies for d3dcompiler_47.dll
- Added Assimp to the repository.
- Created a new project: Exon.Content.Pipeline.ModelImporter.
- Added the .bmp extension to TextureImporter.
- Moved the DefaultEffect enum to Exon.Content.Pipeline.ModelImporter.
- Changed MeshContent to have a MaterialIndex, instead of a MaterialContent instance.
- Changed (de)serialization of Model/Mesh.
- Changed the BasicEffect shader to just have one vertex and pixel shader.
Options such as TextureEnabled and LightingEnabled are implemented via boolean values.
- Removed the IStockEffect interface.
- Added a new SurfaceFormat: Bgra32x.
- Added new vertex channel names.
- Added indexer properties for Vector2, 3, 4 and Quaternion.