Mods to the lua script to use the updated scheduler.lua helper file.
Add debug line for the artemis interface.
I realized now that allowing the task to run as fast as possible causes problems on multi-core. Put some delays in as a workaround.
Update to latest libSPRITE implementation. Move more code from C to Lua.
Add some more error checking to the logger task.
Simplify the termination in the lua script. The hacks that were required previously to allow time for clean termination are no longer needed as the SRTX Scheduler has been modified to provide clean termination.