Added connected/disconnected materials and disconnect via passive influence. Disconnect is only a color, not split vision mode.
Disconnected objects are now green on the left and blue on the right. I have invented a color that does not exist in the real world.
Added winning.
Added loading screen and levels.
Bug fixes.
Fixed 3D movement. Flying works!
Added keyboard controls for turning.
More vector utilities. Motion is still incorrectly locked to world coordinates in debug mode.
Generate spheres outside influence. Only disconnect connected spheres.
Added sounds, gameplay fixes. Game is almost playable, needs number tweaking.
Added wall with ideagen to loading screen.
Final build for Ludum Dare.