use official Travis csharp support
Merge pull request #7073 from Mailaender/travis-csharp

Added official Travis C# support
Decloak on demolish and infiltrate

Per issue #7028, infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
Add Unit158 to AUTHORS
Merge pull request #7143 from Unit158/AUTHORS

Add Unit158 to AUTHORS
Merge pull request #7138 from DavidARussell/bleed

Applys decloak to units activating a C4 demolition or infiltrate ability
Initial implementation
Added Ordos actors, moved to Mods.D2k and refactored