server: Close fd if there is no space in thread inflight fd list.
ddraw/tests: Fix compilation on systems that don't support nameless unions.
riched20: Do not destroy IRichEditOle if still referenced.
comctl32: Fix invalid usage of CompareString in StrStr functions.
shlwapi: Fix invalid usage of CompareString in StrStr functions.
cryptext.dll: Add a stub dll.
msvcp120: Added std::ios_base::operator bool() implementation.
wined3d: Minimize device windows on focus loss.
dwrite: Implement compatible reference key for local files and remaining loader methods.
dwrite: Reuse local file stream instances.
mscms/tests: Simplify the check for an empty string (PVS-Studio).
advpack: Simplify the check for an empty string (PVS-Studio).
mciseq: Simplify the check for an empty string.
d3d9: Remove some incorrect constants from d3d9types.h.

D3DPRESENT_BACK_BUFFER_MAX doesn't exist at all and
D3DPRESENT_BACK_BUFFERS_MAX is in d3d9.h.
d2d1: Implement d2d_solid_color_brush_GetOpacity().
wined3d: Explicitly convert the condition to bool shader_glsl_if().

In SM4 shaders the condition is likely to be an integer instead of a bool
uniform like in SM3.
wined3d: Recognize the SM4 uge opcode.
d3d10core/tests: Port alpha_test() to d3d10core.
include: Add SO_BSP_STATE definition.
mscoree: Update Wine Mono to 4.5.4.