4 Runners with weapons (Dan, Diane, Luke, Sarah)
3 enemies (Wasp, Worm, Cardinal)
Commander Bee. Fix enemy tag, script enemy type.
Coin model animation prefab. Added enemies to GameScript.
Rotation and coin fix
Implement worm and cardinal animation and behaviour.
Change controllers and materials to text files.
Rachel Character. Fix texture to be 2048.
Import Egg Object. Fix Egg Running Animation.
Start Pose Animation.
Convert binary material to text.
Disable root motion on Dan and Rachel.
Closes #27 - Add static runner pose at start of race.
Merge branch 'animation' into gameplay-versus-2
Closes #44, #46,

Conflicts:
	Assets/Models/Misc/Textures.meta
	Assets/Prefabs/Game/GameScripts.prefab
	Assets/Scripts/Game/Level/EnemyScript.js
	Assets/Scripts/Game/Level/LevelManager.js