fixed to use  “be true”; here and several other files.
On Mar 14, 2014, at 1:00 PM, Tim Irwin <notifications@github.com> wrote:

> In spec/models/player_spec.rb:
> 
> > +
> > +  it "#make_human changes the player type" do
> > +    @player.make_robot
> > +    @player.make_human
> > +    expect(@player.robot?).to be_false
> > +  end
> > +
> > +  it "#robot? is false if the player is not a robot" do
> > +    expect(@player.robot?).to be_false
> > +  end
> > +
> > +  it ".tell, sends a message for the player" do
> > +    @player.tell("message one")
> > +    @player.tell("message two")
> > +
> > +    @player.messages?.should eql true
> eql true?
> 
> —
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