CFrame: Render to a child on Linux and Mac OS X.

This is needed to fix the hotkeys on those platforms.
Set the default radius to 100 for non-gcpad analog sticks.

The previous default of 70 was determined based on gc controllers, and is not right at all for the wii extensions.
Hide toolbar upon going fullscreen, rendering to main window.
Disable toolbar toggle in main window fullscreen
updated frametools
Merge pull request #793 from kamiyo/fixframetools

Update frametools.cpp to fix crashing when changing themes.
Placed ampersands and asterisks against type name
Merge pull request #735 from Armada651/d3dfullscreen_fixes

Fix hotkeys in Linux and Mac OS X (properly this time).
JIT: correctly set skipNext even if conditional-continue is off
Merge pull request #799 from FioraAeterna/mergebranchfix

JIT: correctly set skipNext even if conditional-continue is off
Debugger: make "PPC to x86" open JIT window

The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.
Merge pull request #800 from FioraAeterna/showdebugjit

Debugger: make "PPC to x86" open JIT window
JIT: correctly set skipNext even if conditional-continue is off

Part 2: I missed the other branch-merging case in the first commit.
Merge pull request #801 from FioraAeterna/mergebranchfix

JIT: correctly set skipNext even if conditional-continue is off
JIT: Don't needlessly flush register state in merged integer+branch code

The actual branch code doesn't flush the register state, so it doesn't make
much sense for the merged optimization to do so either.
Merge pull request #798 from FioraAeterna/integerflush

JIT: Don't needlessly flush register state in merged integer+branch code
Changed GCPadStatus struct to use cstdint types instead of char, short etc.
Debugger: fix blowup calculation
Merge pull request #802 from ChuckRozhon/gcpadstatus_change_char_cstdint

Changed GCPadStatus struct to use cstdint types instead of char, short
Merge pull request #804 from FioraAeterna/fixblowup

Debugger: fix blowup calculation