Updated file structure to support loadingin tile textures
Reserved Last commit! That just got committed right as I did it!
Added some test level changes
Updated level format, added saving support
Levels now have a "default constructor"
Added grid of periods
Added End Level Map Switching!
Fixed typo with captial L
adding the pngs
Fixed level export bug
Level import/export in editor
Ignore Python build artifacts
Properly handle iteration and assignment of tiles
Fully functional
Updated font location
Updated sugargame
Save/Load title/text
Added "change start fuel"
Added start/end position selectors
Added info box listing fuel, start, end