initilizePlayer.sqf no longer takes a unit parameter

see https://github.com/X39/XMedSys1/issues/15
Adds a missing semicolon to a config.cpp
Merge pull request #16 from sqwishy/master

Proposed changes for issue #15
XMedSys 0.3.7 commit (X39)

* X39_MedSys_var_Hearing_earPlugManipulationValue changed from 0.2 to
0.8 (earplugs wont "mute" your game anymore)
* fixed: 0000089: 0.3.6 death report and body reactions
* new Variable: X39_MedSys_var_actionTimeout_MorphineUnit   default: 1
* new Variable: X39_MedSys_var_actionTimeout_EpinephrineUnit  default: 1
* new Variable: X39_MedSys_var_actionTimeout_DephibrilateUnit  default:
7
* new Variable: X39_MedSys_var_actionTimeout_CheckUnitStatus  default: 1
* new Variable: X39_MedSys_var_actionTimeout_BloodUnit    default: 5
* new Variable: X39_MedSys_var_actionTimeout_BandageUnit   default: 3
* new Variable: X39_MedSys_var_actionTimeout_UseMedkitOnUnit  default: 5
* new Variable: X39_MedSys_var_actionTimeout_Stabilize    default: 20
* new Variable: X39_MedSys_var_actionTimeout_PutTourniquet   default: 4
* ported bandage & injector models from XMS2 into XMedSys
* Changed medical ammo box to a larger version with a propper overlay
* Upped medical ammo box capacity so that the items now ACTUALLY find a
place inside of the box (makes the box to some sort of uber box but ...
yeah ... still better then having to place 1000000 boxes)
XMedSys 0.3.7 Second commit (X39)