When a level loads, the camera will now start focused on the unit indicated in the level file.
Added TransitionZones. Any unit that enters a TransitionZone will be sent to a predefined destination.
ShadyCamera automatically changes focus when the selected unit moves to a different room.
Merge branch 'master' into transition
Finished implementing transition zones and changed how the camera switches rooms.
SD_TestScene should now be formatted properly
Addressed comments on pull request
Merge pull request #58 from VajraFramework/transition

Transition