Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui
in-game gui: implemented marking for enemy balls, network integrated, fixed up general bugs with ball marking
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui
in-game hud: fixed up ball marking to work with Osse's new multiplayer work, fit names to project naming conventions, added more error checking and some slight art updates
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui
in-game hud: added UnlitTransparency.shader for future updates, switched ball marker materials to use it
in-game gui: added in new ball marker art, and started working on transparency on approach
Merge pull request #115 from MaritalWheat/in-game-gui

in-game hud: enemy ball marking
Updated level_full with new ball control mechanics/physics
Merge branch 'master' of https://github.com/elneilios/bad-golf-community-edition