Light Baker!
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-Support for lightmap baker, have fun figuring out how it works before tutorial is published.
Merge branch 'master' of https://github.com/okamstudio/godot
More 3D Work
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-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
Add project list filter for easy finding projects
Move ProjectListFilter::FilterOption into private section
Use toolbutton for clear search term