added new materials for scene, particel systems for sandstorm, restructured Assetfolders
removed unused materials
Numbers are now sprites, changed image for numbers, created sprite-material so it will be affected by lighting
added numbers 4-8 to script
added Standard Assets Camera Effects & Particles, used Cameraeffects for Minimap and maincam, replaced own Sandstorm by Dust Storm assets
Added Flashlight for Character, directional light is now only for minimap, sripts to handle visibility of light, StandardAssets Light Cookies for Flashlight-Optic
Merge branch 'feature/minimap' into develop
Merge branch 'develop' of github.com:tGrottker/GEA into develop