Cosmetic change for PixelInternalFormat...
work in progress commit -- Relayout done. Starting re-editing GL Core source code.
work in progress commit -- Added initial gl44 code. Added EntryPointGenerator for generating the entrypoint arrays. Set it up as external tool. Generated GL_entrypoints.autogen.cs.
work in progress commit -- Structured the solution, seperated utils from graphics code. Also rewritten OpenGL 1.0/1.1 to new loader. Probably a lot more changes to.
work in progress commit -- rewritten opengl 1.2. update template some.
work in progress - rewritten opengl 1.3, cleaned up old code in opengl 1.2. Bumped version.
work in progress commit -- rewritten opengl 1.4.
work in progress commit -- rewrote opengl v1.5 part.
work in progress commit -- rewritten opengl v2.0
work in progress commit -- rewritten opengl v2.1
work in progress commit -- rewritten opengl v3.0.
work in progress commit -- Rewritten OpenGL 3.1
work in progress commit -- Rewritten OpenGL 3.2
work in progress commit -- Rewritten OpenGL 3.3
work in progress commit -- Rewritten OpenGL v4.0
work in progress commit -- Rewritten OpenGL v4.1
work in progress commit -- Rewritten OpenGL 4.2
work in progress commit -- Rewritten OpenGL 4.3
work in progress commit -- Rewritten OpenGL 4.4
work in progress commit -- Preperation for DSA rewrite.