Just set DDS surface to a uint.
Not like it's being used?
Fix NULL allocations on 64bit Linux by...disabling
the custom allocator on 64bit Linux?
Combine StringManager FormatV with PrintF, and place va_ends.
This fixes the wrong numbers showing in the HUD and elsewhere.
Copy animations array one animation at a time.
This fixes last animations of some meshes not
playing on 64-bit.
Use sizeof HashedString instead of 4.
...now that their sizeof actually *is* 4.