Update SpellAuraEffects.cpp

Added Several Well Fed Item-Spells
Update SpellAuraEffects.cpp
Update SpellAuraEffects.cpp
Core/Spells: Fix proc for spells that should trigger on taken hots
Merge pull request #11459 from Bonitas/master

Core/Spells: Fix proc for spells that should trigger on taken hots
Core/Spell: Retaliation no longer does anything while the warrior is stunned.

Closes #11481
Core/Weather: Weather updates are now sent to all players in the zone instead of the first player it finds in the zone and all players nearby.

Thanks to @Nawuko, @Magnifikator and @Shauren

Closes #11380
Fixes #11370
Core/Misc: Fix compile.

Forgot to save file
DB/SAI: Fix Saronite Mine Slave

By dr-j closes #11452
Core/SAI: Implement three more event phases which makes a total of 9 (from 6).

Ref. #11486
Core/SAI: I need more sleep...
Misc: Minor cosmetic changes here and there
DB/SAI: Fix Aludane Whitecloud spawing adds
Misc: Fix warnings
Dep: Rename custom typedef to prevent redefinition under Mac OS
Shared/OpenSSLCrypto: Add switch to fix build under Mac
Dep/Recast: Add diff file for previous commit
Scripts/ZulGurub/Jeklik: fixed flying in first phase, reworked spawn and rewritten to EventMap

Closes #11277
DB/Quest: Fix Karuk's Oath availability

By Raszagal closes #11451
DB/Conditions: Fix Banishing Crystal

By MitchesD closes #11430