Fixing a subtle bug in the AttributeMatrix and DataContainer that caused a ripple effect through the code. Invalid pointers were being returned from some of the functions which would have lead to crashes or unexplainable behavior when running.
Also created a DREAM3DFileStructure test class that reads the DataContainer structure from a DREAM3D file and stores it in a small object hierarchy so that can be passed from a GUI object to the DataContainerReader class. The code is experimental at this point and just shows how something like this could be done but maybe not HOW it should be done.
Merge branch 'attributeMatrix' of ssh://github.com/dream3d/DREAM3D into attributeMatrix