map generation fixed, spme basic map assets
	new file:   LibreSTR/GameState.cpp
	new file:   LibreSTR/GameState.h
	modified:   LibreSTR/HydrocarbonGaz.cpp
	modified:   LibreSTR/LibreSTR.cbp
	modified:   LibreSTR/MainMenu.cpp
	modified:   LibreSTR/MapGenerator.cpp
	modified:   LibreSTR/Titanium.cpp
	modified:   LibreSTR/main.cpp
	new file:   assets/sprites/gaz.png
	new file:   assets/sprites/gaz.spr
	new file:   assets/sprites/grass.png
	new file:   assets/sprites/grass.spr
	new file:   assets/sprites/rock.png
	new file:   assets/sprites/rock.spr
	new file:   assets/sprites/titanium.png
	new file:   assets/sprites/titanium.spr