Draw FPS is part of the FPSdiagram
refactoring
made depth sort list local variable
refactoring, javadoc
allowed zRenderingLimit of 0
Javadoc
renders bottom layer if zRenderingLimit is 0
render bottom layer using regular render() method
renaming
coordlist is int
tried fixing camera chunkswitch bug when camera is unfocused
added minimal to map editor
refactoring
fixing camera chunk switch without focus

cloning value instead of referencing to same variables
Possibly fish of crash when there is no damage sound