Can now deactivate a character
Game Wrapper only provides Activatable Effects if the Character is Active
Realized the Wrapper does not need to check for if the character is active since the Activatable should not be registered if the Character is inactive
The Character Image now flips if the character is deactivated
Refactored Ongoing Effects into a separate class
A Character can be activated
Added an effect that can re-activate a character
Added Captain Cold