Disassembled palette jump table
Attempts to decompile froggest's work

Added necessary files
Palette fade fixes, new palette assignment mode, more disassembly
Battle mode done, plus some status screens
Did titlescreen, map
Bugfixes, optimizations so functions are completed before vblank ends
Forgot new .asm files
Palettes are drawn later to avoid vblank conflicts
Undo changed to MEW palette
Fix sprite wobbliness
Reorganization
Use pokemon yellow palettes for most pokemon
Throw in the color picker I made because why not
Fix battle palette flashing by setting SGB Flag, add yellow pokemon option which doesn't work
Colorized attacks
Use the LCD interrupt to precalculate stuff before vblank
Fix pokeball flashing when healing in pokecenter
Fixed glitches related to colored roofs
Fixes to attacks & certain maps
Basic slot coloring