Removed displayMan.draw so game is always drawing.
Refactored display code to be more flexible with different screens
Added mural animations!
Added initAnimation hack to Debug button.
Added highlight rotation animations.
Workaround for CocoonJS not accepting rotation parameter greater than 2*pi
Code cleanup.
Fixed certain shadows/highlights being scaled incorrectly.
Fixed hex colors to match new background and mural, adjusted Tutorial positions.
Properly handle scaling on different devices
Rounded fontsizes to integer.
Clean scaling.
Put in mural animations with delayed reaction timings. Some cleaned up pngs.
updated white and blue mural animations
Handle different font rendering in CocoonJS.
White spear animation fix.
Loop the music.
Fade in/out helmets and "Tap here to continue" text in Tutorial.
Tweak for iPhone 6 resolution.
Fixed zooming problem after screen refactoring.