Shuffling files for render implementation.
Shuffle order of members so that -Wreorder is happy.
First attempt at avecado renderer.
Shell for renderer test.
Added basic empty unit test.
Slightly more interesting test case.
Added documentation for render method.
Added fetch interface and first version of overzoomer.
Added overzoom tests, fixed a couple of bugs with the implementation of either and the overzoom masking.
Switched status from int to enum type.
Modify server to allow use of ephemeral ports.
Added basic HTTP fetch functionality, and a very simple test.
An empty (unpainted) tile is not an error.
Added more tests for HTTP fetching.
Added output operator for fetch status.
Correctly handle non-200 HTTP responses.
Added a new test for HTTP status codes and factored out common patterns in existing tests.
Added extra cases for HTTP bad request coverage.
Added very basic TileJSON parsing.
First attempt at async interface for tile fetching.