Fix size/format output in FileTexture 2d
Shade nodes have layerin pin

Select viewport layer pin need to validate
start
Merge branch 'master' of github.com:mrvux/dx11-vvvv into array2Sspread
Fix indirect drawer not releasing resource on destroy
array2spread progress. CopySubresourceRegion leads to an exception
progress... no more exceptions but still some buggers
append
working - next step is cosmetics/naming/etc. and get rid of ElementCount-inlet
no more exceptions(destroy, dispose working)
no more exceptions...
is now GetSlice. still need to handle negative values correctly and the single -1 case
GetSliceTextureArray.cs finished
forgot to delete/comment debug
Merge pull request #149 from sebllll/array2Sspread

Getslice for Texture arrays
Bullet sharp dependencies
Kinect 2 dependency update
Assimp was copying utils3rdparty
Import bullet
crlf and solution file