unusable w/o power and fingerprint when bumped open.

Leave fingerprints when mob opens via bump.
Unusable when unpowered
windoor drops more stuff on destruction

drops 2 glass shards, 2 rods, 2 cable pieces.
unpowered windoor can be forced with crowbar, emag, eblade

unpowered windoor can be forced open and closed with crowbar and open with emag, eblade
mecha & bot w/o access trigger deny animation when bumping.

* mecha & bot w/o access trigger the deny animation when bumping the windoor
* secure windoors close faster when bumped open by mecha/bot.
fix indentation
Emag can't open unpowered windoor
indentation again..
and again
windoor->window
Fixing checks when forcing windoor.
changeling armblade can force open unpowered windoors.
Added attack cooldowns to a few objects

Includes:
-Fire axe cabinets
-Captain's display case
-RD's lab cage
-Added cooldowns to turrets. AIs rejoice!
-Added attack cooldown for space vines and simple animals
-Reduced some duplicate code in constructs.dm
Extra period
Fixes Fire Alarms activating without power

* removing var/working and using NOPOWER and BROKEN flags instead.
Fixed AI sat antechamber turret controls starting off despite the turrets starting on

Causing mass confusion and general disarray.
- Fixes Astar being stupid with maxnodes
- Diagonal movement now costs whatever sqrt(2) rounds to.
- Fixes #3665
carved books now turn into storage items
forgot to include the fucking book itself