Fixed origin_tech in manipulator items
Fixed origin_tech in pacman circuitboard
Removed redundant origin_tech declarations

Some of them were misspelled, too.
Merged two lines with origin_tech

One used to overwrite the other.
Replaced empty string with null in origin_tech

Changed it to keep in line with what seems to be a standard.
Changed toy double saber's origin tech to null
Fixed origin_tech in lesser scroll
Fixed origin_tech in both weapons
Fixed origin_tech in experimental welding tool
Merge pull request #2809 from hornygranny/throwspeed

throwspeed pass
Updated changelog
Merge pull request #2818 from fleure/log

Updated changelog
Fixes major security exploit regarding JavaScript injection.
Better fix for security access
Items with throw_range over 7 reduced to throw_range 7. This does not affect players as there's no way to extend your vision range.
Merge pull request #2714 from Ergovisavi/asteroid_overhaul

[MAP] Asteroid/Mining Overhaul
Removed extra overlays length check.

No reason to do that if we're doing it again 2 lines down.
Mining Overhaul Changelog
Merge pull request #2825 from Ergovisavi/mining_changelog

[CHANGELOG] Mining Overhaul Changelog
Long overdue fixes to the Polaroid cameras.

- Mobs lying down are captured properly.
- Hair and other coloring is captured properly.
- Darkness is now captured, though other area effects are not.
- Object layering is much more accurate, though still not perfect.
- Objects that were missing should now be visible.
- Objects that should not have been visible should now be gone.
- Some objects (like blood trails) are not yet captured properly.