fix for duping issue with repairing
fixing some broken imports
adding new method for equipping
removing all distance replacement code

this is being removed in favor of a new system that I will be working on in the near future.
changing how AuraRunnable is scheduled
removing PopulateTask
slightly optimizing populating on world generation
use BACKUP_AND_NEW instead of BACKUP_AND_UPDATE
cleaning up plugins and moving javadoc and source gen
fix for tiers not loading correctly
removing distanceZones.yml file
using new overloaded method from ivory-lib
removing populating classes as Nicoit is updating DungeonBridge
fixing repairing
using existing "not enough materials" message
maybe fixing repairing
further tickling with repairing
fiddlefarting
fixed repairing
updating language.yml