C sample to record audio, transmit, and then play on server.
Works but have some problems transmitting large chunks :(
test_record_network more reliable.
Sends data while recording.
baba
initial gui commit (& updated handler)
the channel code now compiles and is going to be useable soon. more message types being handled by the client and server now
channel list now in a treeview
Playing audio while receiving.
A bit buggy.
baba
progress on the network code. remove the ChannelList class, now only using the Channel class and its subchannel feature.
Fixed junky playback.
moved back to using a ChannelList class to manage Channels and Clients. saner handling of client disconnections using the already existing message passing system. fixed lots of things related to the ChannelList change in the Channel and Client classes.
Now using two buffers in server, dynamic allocation and other cool stuff.
Should be able to receive endless stream of audio.
kaka
replaced the channel/client code. works better now
initial private messages support
its now possible to get a right click menu on each guy from the MainWindow (and open a message window). I've also fixed the trayicon menu :)
some minor fixes
added about window, other stuff
added some socket watching stuff that might work
Handler can now call certain GUI functions, using function pointers + some other fixes