game end + screen shake

Made end of level screens better
Added in screen shaking on explosions
Build Beginner Level Set + game end

Built levels 1 through 9
Fixed bugs in game end
Added tutorial for beginner 2
Levels + some UX stuff

Add level 10, 11, 12
Added ways to get back using GUI
new wall style tile to fit in with the grounds look
wall fragment particle prefab - Need to spawn the prefab at any exploded wall and kill it after particle lifetime
Wall Destruction
Fixed Camera Shake
Fixed End Game

Made it more obvious if you pass/fail a level
Level 10 fix

Rebalanced, Fixed only needing 2 bombs.
Level 12

Fixed needing only 3 of the 4 bombs
Level 1 fix

Added light for if people have too low brightness on their screens and
cannot see the character
Light adjustments
(bad) UI changes + touching up

Fixed OnDestroySpawner
Fixed minor bugs
Adjusted lighting
Fixed rare jittering bug from rounding off errors
Movement Bug Fix

fixed a bug introduced by removing the jitter
Cleanup of legacy stuff
Fix Move after end + new levels 13, 14
Level 15, started 16
added idle animation to character and updated gem shine to include an idle hover
added flavour tiles + flavour script to walls and floors to random tile on start.