Gamelistrequest RPC as packet
All the, small things
Client/Server specific Tunnel handler
Forgot to remove for RPC as packet
GameListRequestRefreshPacket RPC as Packet
forgot to change references to NetworkTunnel
CreateNewGame RPC as Packet
SetPlayerReady RPC to Packet, PlayerGuid -> Player
Network tunnel in scenes
ugggh I always forget this...
Static MAp for now