Resetting working branch

Conflicts:
	YAWL/veis_c#_region_module/veis/Veis.v12.suo
Merge branch 'master' into working
Reset point before reconfiguring Veis.Unity assembly and output types
Got the Veis libraries 99% working in the Unity project
Unity project can now run a simulation and connect to the veis java socket
UnitySimulation now connects to veis Java socket server