Do-nothing controls
Functional controls
Added additional stroke textures, renamed 'stroke' to 'stroke1'
Fixed CameraController resize issue; Stroke texture option; fixed strokeSize resize issue; layer on/off buttons
Added addLight function to Graphics
Added BouncingBallsGame, added velocity to PhysicsObject
Quick fix for physics timestep issues
Added a third directional light, more specular in BouncingBallsGame
Added a sphere model, the seam is still visible when expanded

We lose a bit of control by using a predefined mesh instead of
having three.js build a sphere at runtime using any radius and
widthSegments / heightSegments
Ready to present; should fix meshes though!
GameFest patches, fixed fatten modifying original, added more lights
Added uniforms and controls for enableRotation and curveFactor
Initial attempt at run-time color from texture and UVs
Shuffle UVs along with vertices and normals, layered demo
Updates after rebase, fixing stroke settings