Refactor, parameter testing
remove debug text
refactor
simple reaction to audio
small refactoring
refactor, test boid size & weight
fix values
parametric changes; CHANGE AUDIOANALYSER isOnset to isOnset(int i)
this is because we're using frequency band mode instead of sound energy
mode
remove random size
Merge pull request #17 from jukkae/boids

Boids
Merge branch 'master' into audiomanager

Conflicts:
	IntoDangerzone/src/scenes/boids/Boids.java