Reworked font rendering system to be a little more generic.
Added font renderer i've been tinkering with that generates character textures on the fly from an actual font, in the hopes of supporting arbitrary unicode one day. It's terribly broken, still, though.
Fixed hardmode recipes for hard drives tier 2 and 3.
Merge branch 'master' of github.com:MightyPirates/OpenComputers into MC1.7

Conflicts:
	src/main/scala/li/cil/oc/client/renderer/MonospaceFontRenderer.scala
	src/main/scala/li/cil/oc/client/renderer/TextBufferRenderCache.scala