On Thu, Apr 10, 2014 at 10:57 AM, Almar Klein <notifications@github.com>wrote:

> In examples/demo/spacy.py:
>
> > +attribute vec3  a_position;
> > +attribute float a_offset;
> > +
> > +varying float v_pointsize;
> > +
> > +void main (void) {
> > +
> > +    vec3 pos = a_position;
> > +    pos.z = pos.z - a_offset - u_time_offset;
> > +    vec4 v_eye_position = u_view * u_model * vec4(pos, 1.0);
> > +    gl_Position = u_projection * v_eye_position;
> > +
> > +    // stackoverflow.com/questions/8608844/...
> > +    //  ... resizing-point-sprites-based-on-distance-from-the-camera
> > +    float radius = 1;
> > +    vec4  proj_corner = u_projection * vec4(radius, radius, v_eye_position.z, v_eye_position.w);  // # noqa
>
> line too long
>
I'm going to write a script that takes flake output and appends #noqa to
every line it complains about. Style complaints solved!

(ok seriously, why not just break up the line?)