Bounty Hunter - Fixed Range attribute on weapons
Removed targetLevel from CreateChar
Fixed XP Crash
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Added CharacterSheetResponseMessage, added spouseName variable to PlayerObject
Changed how life day boxes and tickets are destroyed, organized radial scripts, added unity
Merge remote-tracking branch 'upstream/master'
Uncommented line in destroyObject
more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2

Conflicts:
	src/protocol/swg/ObjControllerMessage.java
	src/resources/objects/player/PlayerMessageBuilder.java
	src/services/travel/TravelService.java
readded nge.cfg (removed by mistake)
Merge remote-tracking branch 'upstream/master'
Cleaned up Static Spawn Scripts

Removed all rudimentary NPC spawns from scripts pending the completion
of proper NPC coding.
fixed startup crash
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Fixed bug in isComplete() allowing gift exploiting
Merge remote-tracking branch 'upstream/master'
Items - Added Jedi robes