Got proper project referencing. Maybe no need to rebuild upon adding behaviours now.
Got players shooting
Fixed VS2012 incremental build
Plans are copied using a content include now!
More project VS2012 fixes.

This AI now has a hunting behaviour so we shouldn't just wait at base any more. Can't see it in action though because guy freezes when he has no ammo.
fixed issue with select_flag for select_enemy_flag in Navigator
fixed ammo issue in Status
Fixed ArmedAndAmmo and added remaining senses in Status to the list of available primitives.
Fixed ArmedAndAmmo and added remaining sense in Status to the list of available primitives.
Fixed ArmedAndAmmo and added remaining sense in Status to the list of available primitives.
Now trying jumping map. Jumps once stupidly.
Removed .user from version control
Merge remote-tracking branch 'origin/master' into attempt3
Bot jumps over wall, then jumps into enemy base and slaughters everybody. need to do retracing.
Got logging working well, but now broke self
Fixed crash with projectile weapons.
Bots clear closest and selected navpoints when dying.
Merge remote-tracking branch 'origin/master' into attempt3