// --==MOD MADE USING MODEZ BY TEMENA==-- \\ //**DO NOT REDISTRIBUTE THIS MOD WITHOUT WRITTEN CONSENT FROM THE MAKER**\\  ModPE.setItem(400,"quiver",0,"Amazon Bow"); Item.addShapedRecipe(400,1,50,["ege","sss","www"],["g",266,0,"e",388,0,"s",287,0,"w",5,0]);  function useItem(x,y,z,itemId,blockId,side) { if(itemId==400) { var playerYaw = Entity.getYaw(Player.getEntity());  var playerPitch = Entity.getPitch(Player.getEntity()); velY = Math.sin((playerPitch - 180) / 180 * Math.PI);              velX = 15.9 * (Math.sin(playerYaw / 180 * Math.PI) * Math.cos((playerPitch - 180) / 180 * Math.PI));              velZ = 15.9 * (-1 * Math.cos(playerYaw / 180 * Math.PI) * Math.cos((playerPitch - 180) / 180 * Math.PI));             var arrow = Level.spawnMob(Player.getX() + Math.sin(playerYaw / 180 * Math.PI) * Math.cos((playerPitch - 180) / 180 * Math.PI) ,Player.getY(),Player.getZ() + -1 * Math.cos(playerYaw / 180 * Math.PI) * Math.cos((playerPitch - 180) / 180 * Math.PI) ,80);             setVelX(arrow,velX);              setVelY(arrow,velY);              setVelZ(arrow,velZ); }}  function attackHook(attacker,victim)//Funkcie { if (getCarriedItem()==400)  {  Entity.setHealth(victim,0); }} Item.setMaxDamage(400,50); Item.setCategory(261, ItemCategory.Weapon); function newLevel() { clientMessage("Mod Initialized: amazon warrior bow"); }