Draw gosu window
Connect to gosu game with DRb
Proof of concept handing over game object to gosu
Call update when a new game is handed over
Add board to game instead of creating it in gosu
Some codestyle improvements
Merge branch 'master' into gosu
Refactor main window
Move views to lib
Use Gosu as cucumber formatter
Document demo mode
Disable Gosu for CI
Vector pawn (green)
Fake purple by duplicating red
More rendering
Listen to die rolls and pawn moves
Refactor and nicer board trail
Animate pawn movement
Show a rolling die
Show winning player