Fixed #3077. Singularity now sucks small items instead of large ones.

What it says on the tin. This does mean that max-size singulo will suck away everything, though.

Fixes #3077
I know. But it didn't work without it. I'll retest it.
Op 12-jun.-2014 12:51 schreef "MrPerson" <notifications@github.com>:

> In code/modules/power/singularity/singularity.dm:
>
> > @@ -233,7 +234,8 @@ var/global/list/uneatable = list(
> >  				if(current_size >= 5)
> >  					var/list/handlist = list(H.l_hand, H.r_hand)
> >  					for(var/obj/item/hand in handlist)
> > -						if(prob(current_size * 5) && hand.w_class <= 2 && H.unEquip(hand))
> > +						if(prob(current_size * 5) && hand.w_class >= 5 - sizes_to_number["[current_size]"]  && H.unEquip(hand))
> > +							H.unEquip(hand)
>
> This line is completely unnecessary and will do nothing because the item
> was already unequipped in the conditional line above
>
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> <https://github.com/tgstation/-tg-station/pull/3790/files#r13695776>.
>