create dx11x project
DirectX11 device manager
mesh
draw x-file
README.md test
screenshots
allow intellisense to include stdafx.h
auto scaling
drag and drop
rotate model with left button drag
scaling with wheel rotation
prevent division by zero
allow running with NVIDIA Nsight HUD Launcher
debug build shows console
bvh hierarchy
[BVH] parse motion
[bvh] visualizing bones
tmp
draw both surfaces of triangles
support "End" joint