Added new file classes, new RTTI package and GUI prototype
Using version 0.4.0
Improved TreeNode and added getParent()
Use UTF-8 in readString
Added support for asset bundles in the GUI
Added lightweight method to return the object name without deserializing the whole object
Improved object namel formatting
Loading assets in bundles
Fixed getName()
Added lazy loading for assets in bundles
Removed obsolete constructor
Added some log messages
Added lazy loading for object data
Changed formatting for object names
Caching expensive string builders to improve performance
Using FieldType variable
Turns out getName() is nonsense... using generic getField() and setField instead() and fixed a cell render bug
Added tags for original Unity structure names
Updated class filter classes
Added context menu for data tree and changed asset bundle entry code