pause and unpause animations (but not demo itself) when click on client
fix missing use strict
extract scheduling out of Thing.js
simplify
start to get pause/unpause in schedulers
draw a highlight
rename lightbox -> fadeControls
add lightbox
hide and show lightbox
hide lightbox on reset
refactor scheduler to store more information but work the same
remove logging
start pause/unpause in animations
fix lack of units for line x,y 1,2 attrs
add semicolon
fix bug in sheduling where would fire early if paused and resumed multiple times
all pausing of mobile anims as well
remove reference to views from model items
allow falsey values in script event names
scaffold for narrative