Always control movement by animation except for first person or in-air
Cancel queued view mode switch when switching view mode (Fixes #1618)
More font hackery. Will it ever end?

Fixes #1606
Fix initializing CharacterController with fists or spell equipped
Don't silently skip unknown NPC subrecords
Fix compile error for OPENMW_USE_FFMPEG=0
moved low level widgets from CSVWorld into a separate namespace/directory
Reset local rotation axis in SetAngle (Fixes #1630)
SceneWidget::setLighting was missing an update call
custom push button
make buttons in mode panel act like radiobuttons
return/enter activate the selected button
removed text argument from button constructor, because toolbar buttons will always be icon only
added push mode and icon-less push button constructor
use custom button on toolbar (top level)
set focus when opening a toolbar panel
fixed scene subview focus problem
toolbar tooltip system
replaced custom toolbutton push flag with type enum
added lighting mode tooltips