Work on TE mode.
Change notc/client/ into shell/ and notc/server into notc.
Change server creation procedure:
1. New function to start a server is called startServer(%game, %args).
2. startServer(%game, %args) looks for a server script file named <game>.srv.cs.
3. Server script file defines basic server functions createServer(), destroyServer() and resetServerDefaults().
4. startServer() calls createServer() passing %args to it.
5. Server setup is now up to the selected server script file's createServer() function based on the arguments passed to startServer().