Adds new event.
Merge pull request #7 from tgstation/master

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Refactors space dust
Meteors spin

renames meateors
Fixed armrest being an icon instead of image
Some fixes for beartraps
missing parenthesis
Fix legcuffing when stepping on two traps.

Prevents having two beartraps on your legs, which results in one of the two not appearing after resisting.
Fix for shard
Fixed the adjacent proc to correctly process diagonals checks (fix #3519).
Reverted back to some optimized checks
Fixes issue #3401 by adding a helper proc to mobs which specifies whether a mob has the racial ability to eat and drink, and checks this proc in the "canconsume" reagent proc (called when someone is fed or tries to eat/drink).  Humans, aliens, and monkeys can all be fed food and drink as a result, and service borgs can no longer drink their own coolaid (to get diseases or otherwise).
removing some of my code
trying to reduce duplicate code.
fix missing 'proc'
final
Thermite Effectiveness Scaling with Volume

-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall
Added a sound effect to igniting thermite so it's not a silent stealthy move.
Fixes Midnight Rollover Protection

* Fixed the non-existent Midnight Rollover Protection.
* Moved Midnight Rollover Protection to "timeleft()".
* Removed "direction == 2" check, because "direction" is never 2.
10 times less seconds in a day

MIDNIGHT_ROLLOVER is number of deciseconds in a day.
Added a missing "/10".
Added a "put_in_hand_check" which returns 1 if the item can be equipped in the hand. Replaced the duplicated checks in "put_in_l/r_hand"
Silicons override the check and return 0.