Update to ao-mesher with per-side textures
Add a multi-colored wool block for testing side textures
Unique colors on each wool block face
Update ao-mesher - fixed side calculation

deathcap/ao-mesher@ec74a227b31329d82e882e1b37aeeae3ddac658d Fix side calculation precedence bug
deathcap/ao-mesher@36f875779e887a2e492b68883822d9e965a7d85d Add missing newline at end of file
deathcap/ao-mesher@c75747717e14af2e8f1280f670e5f51b9ce72032 If voxel side textures unspecified, fallback to voxel index for compatibility
deathcap/ao-mesher@bfc352f8210d9538956ed658527e0810cd70a1e3 Texture voxels per side from voxelSideTextureIDs array
Add tree to terrain to show transparency
Merge branch 'master' into gh-pages
Update demo: browserify demo.js > bundle.js