Overhaul of the in-level item drops, Armor Bonuses will now be replaced with Health bonuses for Item checking consistency and will never be replaced, instead, they have chances to spawn assorted items around them, more-so based on he average calculated Luck of all the players currently in the game
Oops, wrong parent
Throw some Z's on that bitch, also add proper DRPG prefixes here
Luck will now effect the chances of duds appearing in the Item Roulette, 200 and over will produce no duds
Merge branch 'master' of https://github.com/Kyle873/DoomRPG into drlaupdate