Updated SurvivalLevel prefab to have invisible walls.
Updated Killcount to only show in survival mode, added survivalmode prefab level, updated music to start playing after you hit continue, added randomization of gate activations
Merge pull request #68 from jackykschou/JackySprint10

Jacky sprint10
Merge pull request #69 from jackykschou/JackySprint10

Jacky sprint10
Update README.md
Update README.md
Update README.md
Update README.md
Merge branch 'develop' into SurvivalMode

Conflicts:
	UnityProject/Assets/Resources/Prefabs/GameSetUp/PrefabManager.prefab
	UnityProject/Assets/Scripts/Constants/PrefabConstants.cs
starting level now menu again
Made Options take you to survival level temporarily, trying to get astar to rescan when gate goes up and down
Merge pull request #71 from jackykschou/SurvivalMode

Survival mode
added Owner field to GameValue and GameValueChanger
Merge branch 'develop' into JackySprint10

Conflicts:
	UnityProject/Assets/Resources/Prefabs/GameSetUp/PrefabManager.prefab