SCREEN_WIDTH_GLOBALS now declared as extern in Display.h
single enemy creation working
 merged benjis
updated createEnemy() to add createSpecificEnemy()
changed main errors
added toms and benjis, currently segfaults
waves working
fixed data/level1.txt
Merge remote-tracking branch 'benjis2/master'
mac'd SDL headers
1
 merged vlads tidied display
working
conflicts
queue working - slow cooldown?
benjis changes
fixed queue monitor
tidied display