Bug fixes - check the face if has uv and normal
platformer example
platformer example (reduced fov, spinning)
platformer example (renamed to fps)
Merge pull request #5147 from makc/platformer

platformer example
sprite geometry supports texture mapping
depth buffer written while the material is not transparent.
Demos with ground planes have consistent up

Give the demos with ground planes of some sort a consistent "up"
direction for the camera, instead of having rotation be able to change
this. Simple change: Trackball to OrbitControls.
Merge pull request #5156 from erich666/dev

Demos with ground planes have consistent up
Examples clean up.
Merge branch 'SoftwareRenderEnhance' of https://github.com/DaoshengMu/three.js into dev

Conflicts:
	examples/js/renderers/SoftwareRenderer.js
SoftwareRenderer: Simplified code.
SoftwareRenderer: Spaces to tabs.
Sprite: Added uvs.
Updated builds.
Sprite: Removed unneeded updateMatrix.
Editor: Avoid scale NaNs. See #4946.
Updated builds.
fix ColladaLoader- result.scene must be a Scene to be renderable
Merge pull request #5162 from drewp/dev

fix ColladaLoader- result.scene must be a Scene to be renderable