some cleaning in ComputeDef2 shader
here we go
GlowMaps, wow, so glow
Restructure of systems
added real glowmaps so the game doesn't look fucked up
Merge branch 'Renderer' into Development
merge
Merge branch 'Development' of https://github.com/ProjectStortSpel/Game into Development
Merge branch 'Development' of https://github.com/ProjectStortSpel/Game into Development
Crash-fix
Merge branch 'Development' of https://github.com/ProjectStortSpel/Game into Development
merge
merge
Merge branch 'Development' of https://github.com/ProjectStortSpel/Game into Development
updated Quaternion code, slerp should work now
Merge branch 'Development' of https://github.com/ProjectStortSpel/Game into Development
Fixed network sync
Load gamemode on connect
Moved code to gamecreator.cpp
Added error message if datatype is undefined