Initial Commit
Added Function for Reading a P6 PPM into an object.
Updated .gitignore
Added GLM, almost completed terrain loading
Completed Terrain loading
Terrained
Just in case VBOs spoil things. Textured Terrain has otherwise been completed.
VBOs Done. 60 FPS \m/.
Bakaiti
Completed Object Import apart from Dynamic Draw
Object Import Completed Hopefully
Added Final Terrain
Working Objects and Terrain
Stars Added
Fog, Star Positions, Resizing Fixed
Fixed Color Business, TODO: Fix Lighting Material for textured objects and terrain http://stackoverflow.com/questions/9624198/working-with-opengl
Terrain Awesomified
LOD implemented for Terrain. 60 FPS again. \m/
Ideal fog, terrain, and background.
Temporary Motion Blur implemented. Later must do it using shaders.